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Let’S Build A Multiplayer Phaser Game- With Typescript, Socket.Io, And Phaser

Who This Book Is For Some Knowledge Of Programming Is Required, As I Won’T Cover All Of The Language Features That JavaScript Offers. I Will Ultimately Describe Inputs And Outputs Of Functions And Why We Need To Do Things A Certain Way. How The Language And Specifications Work Is Something That Is Better Left To Another Book, Perhaps On Apress. Covering The Basics Of Programming Is Something That Has Been Done Countless Times By Other Books, Schools, And Courses. So To Keep Things Focused, I Will Do My Best To Explain Things As We Move Forward. Topics Regarding Computer Science Will Be Touched Upon Briefly, But Moving Forward, Some Fundamentals Of Computer Science Are Recommended. This Course Does Require Some Knowledge Of Git—More Specifically, Github. The Knowledge You Will Need Is How To Clone Or Checkout A Project And Switching To A Specific Branch. Let’S Create A Kickass Game And Learn A Lot In The Process!
  • SKU: 978-1-4842-4249-0
  • File Name: LET’S BUILD A MULTIPLAYER PHASER GAME- WITH TYPESCRIPT, SOCKET.IO, AND PHASER.PDF
  • File Size: 1.61 MB
  • File Created: 2021-08-14 19:09:20
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